GOOD FORTUNE
Images · 2

SPIEL new release · DAIMON PLAY

GOOD FORTUNEDAIMON PLAY

Halle 6 · 6B201 Französisch

Release date (catalogue)October 2026

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€12.00 RRP

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Buy, pre-order and prices

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Data from the official SPIEL catalogue; state . Prices and availability from the partner shops, state .

Game info from the catalogue

Designer(s)
Jean-Louis Roubira
Illustration
Pauline Détraz
Publisher
DAIMON PLAY
Players
2
Playing time
15 min
Age
10+
RRP
12 €
Appears
October 2026
Language
Französisch

MechanicsSet CollectionTile Placement

ThemeCollection

What it's about

In Good Fortune, every tile you place is a strategic choice, every connected charm can bring luck and move you closer to victory. A duel that is both intense and contemplative — but don’t let the beauty of the lucky charms distract you from your strategy, because one small mistake and fortune will turn. Designed as a pocket game, accessible within minutes, Good Fortune follows in the tradition of clever and fast-paced head-to-head games that create suspended moments you’ll want to replay again and again.

The publisher at the fair

DAIMON PLAY

Halle 6 · 6B201

Exhibitor profile: 6B201

DAIMON PLAY's website ↗

Daïmon Play is a boardgame publisher founded in 2025 by Jean-Louis Roubira and Jonathan Pailloncy. It was born from a shared ambition: to create accessible, clever games filled with meaningful tactical choices. The company focuses on easy-to-learn rules that reveal real depth over repeated plays. Daïmon Play also places great importance on elegance, visual identity, and the pleasure of handling beautifully designed components. Each game is created to offer an experience that is immediately appealing, while remaining engaging and highly replayable. Its first title, Good Fortune , embodies this philosophy with a fast-paced, tactical duel that is easy and enjoyable to pick up. Imagined by Jean-Louis Roubira and illustrated by Pauline Détraz, it combines streamlined mechanics, a strong visual identity, and components with a distinctive personality. The company aims to gradually build a coherent catalogue without limiting itself to a single genre or target audience. Its ambition is to publish games that are easy to discover, beautiful to look at, and clever enough to make you want to play again straight away. Their next game, Domiko , will be a competitive puzzle game featuring wooden tiles that players manipulate and connect in order to score as many points as possible."

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