SPIEL 신작 · DAIMON PLAY
GOOD FORTUNEDAIMON PLAY
출시일(카탈로그)10월 2026
아직 GOOD FORTUNE을(를) 판매하는 제휴 쇼핑몰이 없습니다. 매일 새 쇼핑몰을 확인합니다.
€12.00 권장 소비자 가격
부스에서 품절인가요? 알리기
부스 사진을 증거로 첨부하면 신고가 바로 모두에게 표시됩니다. 부스에서 직접 확인한 것만 신고해 주세요.
편집부: 증거 없이 신고가 바로 게시됩니다.
SPIEL 신작 · DAIMON PLAY
출시일(카탈로그)10월 2026
아직 GOOD FORTUNE을(를) 판매하는 제휴 쇼핑몰이 없습니다. 매일 새 쇼핑몰을 확인합니다.
€12.00 권장 소비자 가격
부스 사진을 증거로 첨부하면 신고가 바로 모두에게 표시됩니다. 부스에서 직접 확인한 것만 신고해 주세요.
편집부: 증거 없이 신고가 바로 게시됩니다.
아직 판매하는 쇼핑몰 없음 · 이 제목을 판매하는 제휴 쇼핑몰이 아직 없습니다(재고·예약 모두). 출판사는 박람회 몇 주 후에 예약을 여는 경우가 많으며, 매일 이 페이지를 업데이트합니다.
데이터는 SPIEL 공식 카탈로그( 기준). 가격과 재고는 파트너 쇼핑몰( 기준).
메커니즘Set CollectionTile Placement
테마Collection
In Good Fortune, every tile you place is a strategic choice, every connected charm can bring luck and move you closer to victory. A duel that is both intense and contemplative — but don’t let the beauty of the lucky charms distract you from your strategy, because one small mistake and fortune will turn. Designed as a pocket game, accessible within minutes, Good Fortune follows in the tradition of clever and fast-paced head-to-head games that create suspended moments you’ll want to replay again and again.
DAIMON PLAY
Daïmon Play is a boardgame publisher founded in 2025 by Jean-Louis Roubira and Jonathan Pailloncy. It was born from a shared ambition: to create accessible, clever games filled with meaningful tactical choices. The company focuses on easy-to-learn rules that reveal real depth over repeated plays. Daïmon Play also places great importance on elegance, visual identity, and the pleasure of handling beautifully designed components. Each game is created to offer an experience that is immediately appealing, while remaining engaging and highly replayable. Its first title, Good Fortune , embodies this philosophy with a fast-paced, tactical duel that is easy and enjoyable to pick up. Imagined by Jean-Louis Roubira and illustrated by Pauline Détraz, it combines streamlined mechanics, a strong visual identity, and components with a distinctive personality. The company aims to gradually build a coherent catalogue without limiting itself to a single genre or target audience. Its ambition is to publish games that are easy to discover, beautiful to look at, and clever enough to make you want to play again straight away. Their next game, Domiko , will be a competitive puzzle game featuring wooden tiles that players manipulate and connect in order to score as many points as possible."