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E:Mission

🇩🇪 Original in German

I didn't think at first that you could actually get better at this game. But after my win rate (whether solo or co-op) was absolutely terrible, it's slowly getting better!
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Daniel Editorial

🇩🇪 Original in German

I think the cards make it better, right? Like when you can plan or coordinate the effects better.

Kaskodil

🇩🇪 Original in German

Mir goes the exact opposite way. I often found the game in its base version a bit too easy and forgiving. I played it with two, three, and four players, and if I’m not mistaken, I won every match. Most of the time, it came down to having cards that let us draw more cards. Especially the ones that filter by categories are, in my opinion, super strong. They boost your chances of doing more per turn. Once, I had a game where the Global South was just trying to survive, and other times, everyone was going all out to cut their carbon emissions. Combinations with nuclear energy or even more so with solar energy, paired with strong global projects, can totally decide the game.

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